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	<title>mobile games &#8211; Bitfinance</title>
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		<title>Nintendo suffers drop in its mobile device games</title>
		<link>https://bitfinance.news/en/nintendo-suffers-drop-in-its-mobile-device-games/</link>
		
		<dc:creator><![CDATA[Krystian Tovar]]></dc:creator>
		<pubDate>Mon, 18 Oct 2021 20:00:07 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Fall]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[official account]]></category>
		<category><![CDATA[twitter]]></category>
		<guid isPermaLink="false">https://bitfinance.news/?p=71351</guid>

					<description><![CDATA[<div style="margin-bottom:20px;"></div><p>Nintendo suffered a widespread drop in its Android mobile games recently, when some of its users reported bugs on Twitter related to games crashing on their home screen. The games Mario Kart Tour, Dragalia Lost, Pocket Camp, Fire Emblem Heroes, Super Mario Run or Pokemon Masters EX had their service affected last weekend. All of [&#8230;]</p>
<p>La entrada <a rel="nofollow" href="https://bitfinance.news/en/nintendo-suffers-drop-in-its-mobile-device-games/">Nintendo suffers drop in its mobile device games</a> apareció primero en <a rel="nofollow" href="https://bitfinance.news/en">Bitfinance</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div style="margin-bottom:20px;"></div><p style="text-align: justify;"><strong>Nintendo</strong> suffered a widespread drop in its <strong>Android mobile</strong> games recently, when some of its users reported bugs on <strong>Twitter </strong>related to games crashing on their home screen.</p>
<p style="text-align: justify;">The games <strong>Mario Kart Tour,</strong> <strong>Dragalia Lost, Pocket Camp,</strong> <strong>Fire Emblem Heroes,</strong> <strong>Super Mario Run</strong> or Pokemon Masters EX had their service affected last weekend. All of them followed up on the bug situation through their Twitter profiles.</p>
<p style="text-align: justify;">Apparently, these games stopped working simultaneously due to an incident referred to by Nintendo through its profile on this <strong>social network,</strong> where hours later it confirmed that it had been resolved without determining the reason why it had occurred. said fall.</p>
<p style="text-align: justify;">&#8220;We have confirmed an issue where a <strong>&#8216;Support Code: 806-6502&#8217;</strong> appears on the main screen after launching the game on <strong>Android devices,</strong> preventing players from progressing beyond the title screen,&#8221; posted the official account of one of the affected games, <strong>Mario Kart Tour.</strong> A similar message was displayed for the rest of the games.</p>
<p style="text-align: justify;">Subsequently, it shared <strong>another message</strong> in which the resolution of this problem was confirmed, although without detailing what was the reason for this temporary blocking of Nintendo games on those devices that have Android operating system.</p>
<p style="text-align: justify;">K. Tovar</p>
<p style="text-align: justify;">Source: <a href="https://www.notimerica.com/ciencia-tecnologia/noticia-nintendo-sufre-caida-generalizada-juegos-20211018104629.html" target="_blank" rel="noopener">Notiamerica</a></p>
<p>La entrada <a rel="nofollow" href="https://bitfinance.news/en/nintendo-suffers-drop-in-its-mobile-device-games/">Nintendo suffers drop in its mobile device games</a> apareció primero en <a rel="nofollow" href="https://bitfinance.news/en">Bitfinance</a>.</p>
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		<item>
		<title>Electronic Arts acquires Glu Mobile studio</title>
		<link>https://bitfinance.news/en/electronic-arts-acquires-glu-mobile-studio/</link>
		
		<dc:creator><![CDATA[Krystian Tovar]]></dc:creator>
		<pubDate>Wed, 10 Feb 2021 17:00:33 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[business purchase]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[glu mobile]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://bitfinance.news/?p=58740</guid>

					<description><![CDATA[<div style="margin-bottom:20px;"><img width="1200" height="700" src="https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="El estudio de videojuegos habló sobre el impacto que han tenido los tokens no fungibles, asegurando que serán una parte importante de la compañía" decoding="async" fetchpriority="high" srcset="https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile.jpg 1200w, https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile-300x175.jpg 300w, https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile-1024x597.jpg 1024w, https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile-768x448.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></div><p>Electronic Arts (EA) announced the acquisition of the mobile video game development studio Glu Mobile for 2.1 billion dollars, which gives it a significant boost in the mobile games business, with titles such as Disney Sorcerer&#8217;s Arena or Kim Kardashian: Hollywood. The objective of the purchase of Glu by Electronic Arts is to accelerate the [&#8230;]</p>
<p>La entrada <a rel="nofollow" href="https://bitfinance.news/en/electronic-arts-acquires-glu-mobile-studio/">Electronic Arts acquires Glu Mobile studio</a> apareció primero en <a rel="nofollow" href="https://bitfinance.news/en">Bitfinance</a>.</p>
]]></description>
										<content:encoded><![CDATA[<div style="margin-bottom:20px;"><img width="1200" height="700" src="https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="El estudio de videojuegos habló sobre el impacto que han tenido los tokens no fungibles, asegurando que serán una parte importante de la compañía" decoding="async" srcset="https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile.jpg 1200w, https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile-300x175.jpg 300w, https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile-1024x597.jpg 1024w, https://bitfinance.news/wp-content/uploads/2021/02/bitfinance-Electronic-Arts-adquiere-al-estudio-Glu-Mobile-768x448.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></div><p style="text-align: justify;"><strong>Electronic Arts (EA)</strong> announced the acquisition of the mobile video game development studio <a href="https://www.glu.com/" target="_blank" rel="noopener">Glu Mobile</a> for <strong>2.1 billion dollars,</strong> which gives it a significant boost in the mobile games business, with titles such as <strong>Disney Sorcerer&#8217;s Arena</strong> or <strong>Kim Kardashian: Hollywood</strong>.</p>
<p style="text-align: justify;">The objective of the purchase of Glu by Electronic Arts is to accelerate the growth of the <strong>mobile games business.</strong> &#8220;Mobile devices continue to grow as the world&#8217;s largest gaming platform, and with the addition of Glu games and talent, we doubled the size of our <strong>mobile business.&#8221;</strong></p>
<p style="text-align: justify;">Glu Mobile is known for its games as a service with titles such as &#8216;Disney Sorcerer&#8217;s Arena&#8217;, &#8216;Dinner Dash Adventures&#8217;, &#8216;Kim Kardashian: Hollywood&#8217; or &#8216;Cooking Dash&#8217;. For its part, Electronic Arts has famous games like &#8216;FIFA&#8217;, &#8216;NBA&#8217;, &#8216;Battlefield&#8217;, &#8216;The Sims&#8217; or &#8216;Plants against Zombies&#8217;.</p>
<p style="text-align: justify;">With the acquisition of Glu for $ 2.1 billion in company value, Electronic Arts expands its mobile game offering with more than <strong>15 titles</strong> that, combined, generated $ <strong>1.32 billion</strong> <strong>in transactions</strong> in the last twelve months.</p>
<p style="text-align: justify;">In addition, following the purchase of Glu, EA will add <strong>500 mobile game developers</strong> to its team, and about 800 employees in total. According to Electronic Arts, the combination of both companies, with a broad portfolio of games and an expanding global audience, will deliver <strong>&#8220;more exciting experiences for gamers&#8221;</strong> from a rapidly growing platform.</p>
<p style="text-align: justify;">K. Tovar</p>
<p style="text-align: justify;">Source: dpa</p>
<p>La entrada <a rel="nofollow" href="https://bitfinance.news/en/electronic-arts-acquires-glu-mobile-studio/">Electronic Arts acquires Glu Mobile studio</a> apareció primero en <a rel="nofollow" href="https://bitfinance.news/en">Bitfinance</a>.</p>
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