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	<title>battlefield &#8211; Bitfinance</title>
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	<title>battlefield &#8211; Bitfinance</title>
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		<title>EA will have more games to create content</title>
		<link>https://bitfinance.news/en/ea-will-have-more-games-to-create-content/</link>
		
		<dc:creator><![CDATA[Krystian Tovar]]></dc:creator>
		<pubDate>Sun, 18 Sep 2022 14:00:31 +0000</pubDate>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[content creators]]></category>
		<category><![CDATA[create content]]></category>
		<category><![CDATA[electronics arts]]></category>
		<category><![CDATA[Fifa]]></category>
		<category><![CDATA[video games]]></category>
		<guid isPermaLink="false">https://bitfinance.news/?p=86212</guid>

					<description><![CDATA[<div style="margin-bottom:20px;"><img width="1200" height="700" src="https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="La empresa de videojuegos ve una excelente oportunidad de negocios en el desarrollo de títulos que permitan crear contenido" decoding="async" fetchpriority="high" srcset="https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts.jpg 1200w, https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts-300x175.jpg 300w, https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts-1024x597.jpg 1024w, https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts-768x448.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></div><p>Electronic Arts (EA) sees a business opportunity in titles that allow players to create their own content, so it plans to bet even more on this trend in the next &#8220;5 or 10 years&#8220;. The CEO of the US company, Andrew Wilson, gave a conference this week for the US bank Goldman Sachs. Wilson announced [&#8230;]</p>
<p>La entrada <a rel="nofollow" href="https://bitfinance.news/en/ea-will-have-more-games-to-create-content/">EA will have more games to create content</a> apareció primero en <a rel="nofollow" href="https://bitfinance.news">Bitfinance</a>.</p>
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										<content:encoded><![CDATA[<div style="margin-bottom:20px;"><img width="1200" height="700" src="https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts.jpg" class="attachment-post-thumbnail size-post-thumbnail wp-post-image" alt="La empresa de videojuegos ve una excelente oportunidad de negocios en el desarrollo de títulos que permitan crear contenido" decoding="async" srcset="https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts.jpg 1200w, https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts-300x175.jpg 300w, https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts-1024x597.jpg 1024w, https://bitfinance.news/wp-content/uploads/2022/09/electronic-arts-768x448.jpg 768w" sizes="(max-width: 1200px) 100vw, 1200px" /></div><p style="text-align: justify;"><strong>Electronic Arts (EA)</strong> sees a business opportunity in titles that allow players to create their own content, so it plans to bet even more on this trend in the next &#8220;<strong>5 or 10 years</strong>&#8220;.</p>
<p style="text-align: justify;">The CEO of the US company, <strong>Andrew Wilson,</strong> gave a conference this week for the US bank <strong>Goldman Sachs.</strong></p>
<p style="text-align: justify;">Wilson announced that EA plans to invest even more in giving creation tools to the players of its titles. As an example, Wilson referenced the <strong>&#8220;CollaboZones&#8221;</strong> present in the game Skate that can be built collaboratively and appear in other players&#8217; worlds in real time.</p>
<p style="text-align: justify;">The advisor mentioned <strong>FIFA, Battlefield</strong> and <strong>The Sims</strong> as other instances where EA offers its players opportunities to create. The <strong>manager</strong> has predicted that this trend will materialize in the next &#8220;5 or 10 years&#8221;. By then, he hopes that the creation of new worlds will coexist with those of his study.</p>
<p style="text-align: justify;">K. Tovar</p>
<p style="text-align: justify;"><em>Click the link to subscribe for free to our news and media group on Telegram: <a href="https://t.me/G_ELSUMARIO_News" target="_blank" rel="noopener">https://t.me/G_ELSUMARIO_News</a></em></p>
<p style="text-align: justify;">Source: <a href="https://www.axios.com/2022/09/14/ea-ceo-player-made-creations" target="_blank" rel="noopener">Axios</a></p>
<p>La entrada <a rel="nofollow" href="https://bitfinance.news/en/ea-will-have-more-games-to-create-content/">EA will have more games to create content</a> apareció primero en <a rel="nofollow" href="https://bitfinance.news">Bitfinance</a>.</p>
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			</item>
		<item>
		<title>EA source codes were stolen</title>
		<link>https://bitfinance.news/en/ea-source-codes-were-stolen/</link>
		
		<dc:creator><![CDATA[Krystian Tovar]]></dc:creator>
		<pubDate>Fri, 11 Jun 2021 17:23:18 +0000</pubDate>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[data breach]]></category>
		<category><![CDATA[data theft]]></category>
		<category><![CDATA[fifa 21]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[Video game]]></category>
		<guid isPermaLink="false">https://bitfinance.news/?p=64203</guid>

					<description><![CDATA[<div style="margin-bottom:20px;"></div><p>The video game developer and distributor Electronic Arts (EA) suffered a data breach due to an attack carried out by hackers, who stole the source code of the FIFA 21 game and the Engine. The attack was first picked up by Vice this week and confirmed by EA to this medium, which indicates that they [&#8230;]</p>
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]]></description>
										<content:encoded><![CDATA[<div style="margin-bottom:20px;"></div><p style="text-align: justify;">The video game developer and distributor <strong>Electronic Arts (EA)</strong> suffered a data breach due to an attack carried out by hackers, who stole the source code of the <strong>FIFA 21 game</strong> and the <strong>Engine</strong>.</p>
<p style="text-align: justify;">The attack was first picked up by <strong>Vice</strong> this week and confirmed by EA to this medium, which indicates that they are investigating an intrusion incident on their network in which &#8220;<strong>a limited amount of source code and related tools have been stolen</strong>&#8220;.</p>
<p style="text-align: justify;">Vice reported that hackers stole the FIFA 21 video game <strong>source code and matchmaking server code</strong> for this title, as well as the source code and tools for the Frostbite engine, used in games like Battlefield.</p>
<p style="text-align: justify;">The &#8216;hackers&#8217; published in various Internet forums the <strong>780 GB</strong> of information stolen, which also includes frameworks patented by EA and <strong>software development packages (SDK)</strong>, code packages used in the development of video games.</p>
<p style="text-align: justify;">According to the information gathered from the forums, the <strong>attackers</strong> are going to sell EA data to &#8220;reputable and reputable members only,&#8221; as they stated in the <strong>forum post.</strong> At the moment, they have not shared any stolen data publicly.</p>
<p style="text-align: justify;">K. Tovar</p>
<p style="text-align: justify;">Source: dpa</p>
<p>La entrada <a rel="nofollow" href="https://bitfinance.news/en/ea-source-codes-were-stolen/">EA source codes were stolen</a> apareció primero en <a rel="nofollow" href="https://bitfinance.news">Bitfinance</a>.</p>
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