SEGA separates its most important franchises from blockchain projects

The video game developer made the decision to retain its franchises of greatest interest to users

Video game developer and distributor SEGA decided to retain its most popular franchises from projects based on blockchain technology and non-fungible tokens (NFTs) to avoid devaluing them.

SEGA’s co-director of operations, Shuji Utsumi, shared the change in vision of the Japanese multinational about the technologies called Web 3.0, after having advocated in the last couple of years for its adoption to increase the value of video games.

The company has halted plans to create its own blockhain-based games, which it framed in a project called Superjuego, and which included everything from the development of multiplatform triple-A titles with Unreal Engine 5 to cloud gaming, without ruling out its entry into the NFT market.

In fact, in 2021, it announced the sale of NFT digital content (visual art, game images and soundtrack) from its classic series video games and inspired by its current video game sagas and those it will create in the future.

Now SEGA decided to retain its most popular franchises, such as Sonic and Yakuza, to prevent third parties from using them in blockchain projects, devaluing their content, as the manager has shared with Bloomberg. It does seem that it will allow characters from minor franchises, such as Three Kingdoms and Virtua Fighter, to create NFTs for the time being.

“We are looking into whether this technology is really going to take off in this industry,” Utsumi said. Although they have not fully disengaged from its adoption, they will wait until Web 3.0 technology is somewhat more mature.

Source: dpa

(Reference image source: Jezael Melgoza, Unsplash)

Visit our news channel on Google News and follow us to get accurate, interesting information and stay up to date with everything. You can also see our daily content on Twitter and Instagram

You might also like